Your critical strikes from Fire damage spells cause the target Reduces the casting time lost from taking damaging attacks by 70%. Your spell criticals will refund 30% of their base mana cost. Naturally the matching Glyph should be used. You're never fighting 3 or more mobs, then it's useless.Ĭonsider using the dual-build ability to have a second fire buildįire Mages should use Molten Armor at all times, unless mana becomes a real issue and then Mage Armor should be used, though it's a DPS loss.
#Fire mage time free
This is a good build to start from, thouigh not perfect for all situations.įeel free to adjust to suit. Periodic damage done by an additional perecentage. Mastery:Flashburn - Increases the damage done by all.Fire Specialization - Special bonus all Fire Mages receive.Has a 3.5 second base cast time, though Hot Streak procs will make it instant.
For example, Frost and Arcane mages will not The other specs, though you will only have 10 points to spend thereĮvery spec of every class now has certain special abilities whichĪre unique to that spec. With the new (4+) talent system you are tied to one spec until 31